Your movement is your weapon.
Your movement is your weapon.
Cinders are what a run leaves behind. Spend them here to add lanterns and new cards to future runs. Nothing here makes you stronger on its own; it gives you more ways to play.
You have no weapon but the dash. It cuts everything it passes through.
WASD or the arrow keys to move.
Aim with the mouse. Click or Space to dash.
Esc or P to pause.
No mouse? Space dashes the way you are moving.
Left thumb: drag anywhere on the left to move.
Right thumb: drag to aim, let go to dash.
A quick tap on the right dashes at the nearest enemy.
Cinderwake is a small game about one idea: your movement is your weapon.
Everything you see is drawn on a canvas as you play, and every sound is synthesised in your browser. There are no image, font or audio files, no libraries, no accounts, no adverts, no tracking and no network requests. It runs offline and costs nothing.
Your progress is kept in this browser's local storage and never leaves your device. You can erase it under Settings.
Design, code, art and sound: made with Claude. Released under the MIT licence.
Endless keeps your build and your score climbing. Your Cinders are safe either way.